Carrots are gathered by the Farmer and has a limited storage capacity. Create a drop-off point where the Carrots can be taken. Resources are stored at the drop-off point and can be seen on the screen. There will be a delay before the carrots are transferred. The Farmer must stay near the basket until the timer has finished. Maybe have a progress bar above the farmer's head?
Carrots are gathered by the Farmer and has a limited storage capacity. Create a drop-off point where the Carrots can be taken. Resources are stored at the drop-off point and can be seen on the screen. There will be a delay before the carrots are transferred. The Farmer must stay near the basket until the timer has finished. Maybe have a progress bar above the farmer's head?