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I don't agree with that interpretation of the GPL.
I believe the assertions in the linked web page are incorrect because the
license applies to the source code, not particular binaries, and the source is
available separately than App Store distribution.
Any developer with the iPhone Dev tools can download and compile Frotz source
code for their own device independently from App Store distribution, and so App
Store restrictions do not in reality impose any further restrictions on
distribution of "the software", because to GNU, software means source code.
If GNU Go and any GPL software on the App Store is illegal, than TiVo, Linksys
routers, and many other products which use GNU/Linux under the hood would also
be illegal.
Obviously people have different views of the GPL, and ultimately this will
eventually be resolved in court in a suit around one of these products.
But until that day comes, I am not going to deprive people of the ability to
play IF on iOS device because of one view of GPL until that view is validated
by a court. I would need to hear from an original author of Unix Frotz (the
actual license holders who placed it under GPL) before I would act, and in that
case, I would just rewrite the Z-machine portion, since at this point this is a
small subset of IOS Frotz, rather than pulling it.
Original comment by spath...@gmail.com
on 11 Jan 2011 at 11:56
A further point:
It is Apple who is applying restrictions to redistribution via their TOS for
the App Store, so if indeed the GPL violation argument is valid, it is Apple
who is in violation and not developers who distribute their software on the App
Store, since it is Apple who is imposing additional restrictions.
(Again, I don't buy this argument, because I think 'software' and 'program'
mean source code to the GPL authors.)
But in any case, an original author/contributor of a GPL'd work is the only one
with grounds to request that the work be pulled.
Original comment by spath...@gmail.com
on 12 Jan 2011 at 12:10
I disagree with your analysis in two ways.
Fristly, Section 6 of the GPL prohibits the distribution of GPL'd software
under more restrictive terms:
"You may not impose any further restrictions on the recipients' exercise of the
rights granted herein."
This is not a matter of interpretation; the GPL expressly forbids you from
doing what you are doing. By distributing GPL'd software on the App Store, you
are agreeing to the 'further restrictions'. Therefore, you are in violation of
the GPL (as is Apple).
Secondly, anyone may request that software be pulled from the App Store due to
GPL violations, not just a copyright holder. Only a copyright holder may go to
court over the issue, however.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 1:04
The last sentence of section 6 would be relevant here:
"You are not responsible for enforcing compliance by third parties to this
License."
Apple is the third party here. MY agreement with Apple as a developer
explicitly allows open source software (which they deem FOSS), which Apple's
lawyers clearly believe includes GPLV2 licensed programs, as there are many of
them available on the App Store.
This isn't as clear cut as you make it out to be.
I am going to write to the other authors of Frotz and request their permission
to change the license (which copyright holders can do, as the license gets its
power from copyright law) to include an explicit exception for binary
distribution so this will not be an issue.
The authors of Frotz, including myself, want people to be able to enjoy
Interactive Fiction on as many platforms as possible and increase the public
availability of the art. Your intentions here are contrary to that end, no
matter whether your interpretation of the GPL turns out to be
technically/legally valid or not.
You will not be making the world a better place by getting software pulled from
the App Store against its authors wishes.
Original comment by spath...@gmail.com
on 12 Jan 2011 at 1:39
I've actually already suggested to the Frotz holders (via a support ticket)
that they could dual-licence the code; if the Frotz core was available under a
more permissive BSD-style licence this would be a non-issue.
W.r.t. making the world a better place, I think you're missing the big picture.
Allowing companies and individuals to violate the letter and intent of
software licences will only weaken the value & strength of those licences in
the future.
Are you really claiming that the ability to run Frotz on a non-jailbroken
iPhone is more important than the integrity of the FOSS community?
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 2:01
Well, I suppose I'm a pragmatist and not an idealist when it comes to these
things.
While I support and contribute to open source software, the fact is that that
the restrictions do not in fact prevent users from modifying and running their
own version of Frotz, since the source is available separately, and this is
explicitly allowed in Apple's iOS Dev Program SDK agreement in the section
covering FOSS.
Apple uses the same DRM to protect all apps regardless of whether they are FOSS
or not. Their reasoning behind using the DRM is primarily based on security.
While you may not agree with their use of DRM, they are very unlikely to change
this policy unilaterally because they would lose the security and anti-piracy
protection it provides for all apps, not just FOSS ones. They would have to
somehow compartmentalize FOSS apps from closed source ones and have two
different TOS agreements covering each, which would be awkward and unwieldy for
users. I don't see Apple changing this regardless of how many GPL apps are
removed from the App Store over it. Playing this game in hopes of forcing
their hand hurts innocent users of these applications in the process, making
them pawns in a ideological war they probably want no part of.
From a pragmatic point of view, it makes more sense for Apple to protect the
particular binary images distributed via the App Store, and then allow FOSS to
distribute source separately. I am not a lawyer, so perhaps you are right that
Apple's behavior violates the letter of the license. However, I do not
believe it violates its intent (as long as the developers comply with the GPL
and make source readily available). The whole point of the GPL is that
developers are free to view, modify, and redistribute the source, which they
CAN still do.
Original comment by spath...@gmail.com
on 12 Jan 2011 at 2:49
I think our disagreement is that the _whole_ point of the GPL isn't the
modification and redistribution of source. If you look at the FSF's summary:
"The freedom to run the program, for any purpose (freedom 0).
The freedom to study how the program works, and adapt it to your needs (freedom
1). Access to the source code is a precondition for this.
The freedom to redistribute copies so you can help your neighbor (freedom 2).
The freedom to improve the program, and release your improvements to the
public, so that the whole community benefits (freedom 3). Access to the source
code is a precondition for this."
It is clear from this summary that the FSF see the distribution of software
(freedoms 0 and 2) and access to source code (freedoms 1 and 3) as separate.
So, I think that the distribution of GPL'd apps on the App Store is in
violation of the spirit, as well as the letter, of the GPL.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 3:07
But I do not believe there is a violation of freedom 0 or 3, either, since you
can redistribute the source code, and you can build your own binaries (which
will be bit for bit identical with Apple's minus the DRM) and redistribute
them. The only thing being limited is the ability to directly copy the bits
installed on the phone itself via the App Store. But it's a distinction
without a difference. The separate release of source completely mitigates the
restriction placed on the particular binary provided by Apple. You can still
get those bits, and modify and redistribute them, only via an alternate channel.
Again, I ask that you please don't try to get Apple to pull Frotz from the App
Store.
I don't think you'll achieve your goal ultimate goal of changing Apple's
policies by doing this, and you'll be hurting a lot of people who want to enjoy
interactive fiction on their mobile devices. The ease of use of the platform
has meant that Frotz has introduced IF to a lot of people who would not have
otherwise discovered it.
Original comment by spath...@gmail.com
on 12 Jan 2011 at 3:29
"The only thing being limited is the ability to directly copy the bits
installed on the phone itself via the App Store."
And that limit is in violation of the letter of Section 6, and the spirit of
freedoms 0 and 2.
Personally, my ultimate goal isn't to change Apple's policies. My ultimate
goal is to prevent Apple from benefiting from GPL'd code while violating the
GPL.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 4:03
"And that limit is in violation of the letter of Section 6, and the spirit of
freedoms 0 and 2."
Again, that makes no practical difference to anyone's actual freedoms. Bits
are bits, and people can still copy and modify the software.
You can't go into a retail store with a laptop, open up a DVD of your favorite
distro of GNU/Linux, and freely copy the bits off the DVD without buying it.
You are restricted to purchasing the media first. That is also a restriction
on your ability to copy that instance of GPL'd software. They even charge you
for it, making money off of other people's open source contributions. Are
you against this as well?
Original comment by spath...@gmail.com
on 12 Jan 2011 at 4:23
"You can't go into a retail store with a laptop, open up a DVD of your favorite
distro of GNU/Linux, and freely copy the bits off the DVD without buying it."
But you can make copies once you've bought it. That's the difference between
putting GPL'd software on a laptop for sale, and making it available via the
App Store.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 4:32
"They even charge you for it, making money off of other people's open source
contributions. Are you against this as well?"
No, not all. GPL'd software may be sold, and in fact the more money people
make off GPL'd software the more attractive the licence will become to
developers of commercial software.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 5:08
The point is that it is still a restriction on copying those bits, even if it's
lifted after you've bought the DVD.
Your point seems to be that any restriction on copying GPL'd bits whatsoever is
a violation, and that's not the case because if so, it would be illegal to sell
GPL'd software.
In either case, the exact same bits are freely available through other readily
accessible channels, and THAT is the crucial element that makes the restriction
okay.
If someone made their own modified distro of GPL'd software and EXCLUSIVELY
sold it on DVD without providing an alternate free way to acquire it, this
would clearly be a full violation of the GPL, even though the DVD could be
copied once purchased. This is explicitly spelled out in the GPL. If the
modified source is not provided directly with the program or available on a
network, you even have to provide people with copies on request for only the
cost of the physically reproducing the media.
Selling GPL'd software DVDs isn't okay simply because you can copy it once
you've bought it. It's okay because the content MUST be available for free as
well.
So if that free distribution clause is crucial to allowing GPL'd software to be
sold commercially at all, it stands to reason it should be sufficient in the
App Store case as well.
Original comment by spath...@gmail.com
on 12 Jan 2011 at 5:33
Let me be more blunt here.
I have spent MONTHS of my time working on Frotz, and released it for free
because I believe in free software, I want to promote Interactive Fiction to
the masses.
I will be extremely unhappy if you cause my effort to be wasted, as well as
depriving thousands of users of a valuable experience because of your own
ideological crusade. You have already ruined my evening stressing out over
this. If you follow through and successfully get the app removed, you will
have ruined something I care greatly about. And over nothing but a legalese
nitpick that doesn't actually restrict anyone's freedom.
Original comment by spath...@gmail.com
on 12 Jan 2011 at 5:44
"Your point seems to be that any restriction on copying GPL'd bits whatsoever
is a violation, and that's not the case because if so, it would be illegal to
sell GPL'd software."
No, my point is that if you distribute a binary of GPL'd code, then the person
to whom you redistribute it must be able to redistribute copies of that binary.
That isn't my opinion; that is one of the freedoms enumerated by the FSF and
protected by the GPL.
The GPL requirements are not satisfied by the person being able to redistribute
a similar binary. If he can't redistribute the binary you provided him with,
then you are in violation of the GPL.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 5:46
"And over nothing but a legalese nitpick that doesn't actually restrict
anyone's freedom."
That's simply untrue. If I download a copy of Frotz from the App Store, I
can't share that copy with others. That's more than a nitpick; it's a clear
restriction of my use of that software.
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 5:52
"If he can't redistribute the binary you provided him with, then you are in
violation of the GPL."
It says no such thing in the GPL. Section 3 covers copying executable or
object code, and it clearly is concerned with availability of source code.
"3. You may copy and distribute the Program (or a work based on it, under
Section 2) in object code or executable form under the terms of Sections 1 and
2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable source code,
which must be distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three years, to give
any third party, for a charge no more than your cost of physically performing
source distribution, a complete machine-readable copy of the corresponding
source code, to be distributed under the terms of Sections 1 and 2 above on a
medium customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer to distribute
corresponding source code. (This alternative is allowed only for noncommercial
distribution and only if you received the program in object code or executable
form with such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for making
modifications to it. For an executable work, complete source code means all the
source code for all modules it contains, plus any associated interface
definition files, plus the scripts used to control compilation and installation
of the executable. However, as a special exception, the source code distributed
need not include anything that is normally distributed (in either source or
binary form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component itself
accompanies the executable.
If distribution of executable or object code is made by offering access to copy
from a designated place, then offering equivalent access to copy the source
code from the same place counts as distribution of the source code, even though
third parties are not compelled to copy the source along with the object code."
Why don't you go pick on TiVo or Linksys or some party is really violating both
the letter and spirit of the GPL?
Original comment by spath...@gmail.com
on 12 Jan 2011 at 6:13
I don't think that there's any point continuing this conversation. You're
convinced that the FSF's interpretation of their own licence is wrong; I
seriously doubt that anything I can add to their argument will sway you.
(FWIW my other current GPL-related complaint is with Telstra over the
non-compliance of their T-Hub product; see
http://projectgus.com/2010/11/telstra-violating-gpl/#comment-3878. I'm not
picking on you or the Frotz project specifically.
I like Frotz and IF having written some myself, I just don't think it's okay to
violate the GPL in order to bring IF to the iPhone user community.)
Original comment by dhgba...@gmail.com
on 12 Jan 2011 at 6:31
Original issue reported on code.google.com by
dhgba...@gmail.com
on 11 Jan 2011 at 11:29