farmisen / iphonefrotz

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Timed output when screen is full of text will wait too long to scroll down #210

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load up "Narrow Your Eyes", the only game I've seen so far where this is 
demonstrated.
2. Enter the command "amelia, update".

What is the expected output or behavior?  What do you see instead?
The expected output, as seen in WinFrotz, would be for the screen to scroll 
fully down, making visible the words "Installing Travel Module", and having 
dots appear in front of it one at a time, like a progress bar, until we get the 
message "Installed."

What happens in iFrotz, however, is that it starts scrolling down slowly, a 
little bit every time that a new dot appears. The result is that by the time it 
fully scrolls down, the "progress bar" effect is already over and was 
invisible, hidden by the virtual keyboard.

This is a very minor detail, and so far was only apparent in this one game, but 
since it's a visual gimmick that the author programmed that became lost with 
this intepreter I thought I'd mention it. If it happens with other games I'll 
post here (though I don't think it likely).

What version of Frotz are you using?
1.6

What device model are you using (e.g., iPhone 4S, iPhone 3GS, iPad 4, iPod
Touch 4th gen.)
iPod Touch 5th gen (Yes, I finally found out the gen of my iPod touch. 
Whoopdee-do.)

What version of iOS?  4.2.1, 5.1, etc.)
6.0.1

Original issue reported on code.google.com by ilprimoc...@gmail.com on 17 Feb 2013 at 2:11