Closed GoogleCodeExporter closed 8 years ago
I'll look into it, won't be ready for 2.0.3
Original comment by rtaylor205@gmail.com
on 9 Jul 2010 at 10:35
I've got around to testing this - and it appears to work fine with JPG with no
modifications, atleast on my N1
What device does this not work?
Original comment by rtaylor205@gmail.com
on 24 Jul 2010 at 3:49
Perhaps not - it seems like an intermittent fault ... Will look into it now
Original comment by rtaylor205@gmail.com
on 24 Jul 2010 at 4:01
I see it now.
The JPG is being loaded as RGB, and is being copied onto an ARGB texture. So if
it doesn't crash, it loads skewed. Hmmmmmm
Original comment by rtaylor205@gmail.com
on 24 Jul 2010 at 4:23
Solved, it'll be in the next trunk update.
Solution is to load the textures onto a temporary bitmap, create a new bitmap
of same dimensions - but ARGB_8888. Copy the temporary to the new, destroy the
temporary, and use this.
See r359
Original comment by rtaylor205@gmail.com
on 24 Jul 2010 at 4:50
Original issue reported on code.google.com by
necrotic...@gmail.com
on 8 Jul 2010 at 1:36