We should provide a way to prevent Box<T> values from being changed by app code during editor play mode. This is related to #3, which should probably have a similar mechanism to ensure an engineer play testing in the editor doesn't accidently muck up boxed values unexpectedly.
We should provide a way to prevent
Box<T>
values from being changed by app code during editor play mode. This is related to #3, which should probably have a similar mechanism to ensure an engineer play testing in the editor doesn't accidently muck up boxed values unexpectedly.