faster-games / whiskey

Data and Events framework for Unity. 🥃⚡
https://whiskey.faster-games.com
GNU General Public License v3.0
3 stars 0 forks source link

Lock Box<T> values in play mode #7

Open bengreenier opened 3 years ago

bengreenier commented 3 years ago

We should provide a way to prevent Box<T> values from being changed by app code during editor play mode. This is related to #3, which should probably have a similar mechanism to ensure an engineer play testing in the editor doesn't accidently muck up boxed values unexpectedly.