fasterthanlime / inception-engine

flexible game engine in ooc, with an ingame console to adjust everything in realtime
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Compile fails on Missing Function glClearColor #1

Closed patrickod closed 14 years ago

patrickod commented 14 years ago

This error appears while attempting to compile most of the tests. name = glClearColor, refScore = -398976, ref = glClearColor: func (red : GLclampf, green : GLclampf, blue : GLclampf, alpha : GLclampf) -> Void gfx/Scene.ooc:49:3 [ERROR] No such function glClearColor(Int, Int, Int, Int) glClearColor(0,0,0,0) ^^^^^^^^^^^^ [FAIL] make: *** [quitmsg] Error 1

patrickod commented 14 years ago

Hmm I appear to fail at markdown. My apologies for the horribly formatted error message

nddrylliog commented 14 years ago

Hmm are you sure you have the latest ooc-glew? http://github.com/OneSadCookie/ooc-glew

nddrylliog commented 14 years ago

In fact - I had local changes related to that issue, but I didn't have commit rights on OneSadCookie's ooc-glew. Hence, I forked it. Here's the correct repo: http://github.com/nddrylliog/ooc-glew

Thanks for reporting =)

patrickod commented 14 years ago

No problem, this seems to fix that compile error. Thanks!