The change that moved ban handling to the store-side in a non-breaking manner hasn't accomplished anything meaningful in terms of fixing the sync issue between multiple deployments when an in-memory counter is used, I basically misunderstood the problem
Naturally there will always be this issue with in-memory counters, and moving the ban calculation to the store just increased the network payload for Redis configurations, albeit a little bit
Now, I'm pretty sure not many people have custom stores that handle ban themselves, because the change is pretty new (a month old), but in any case, I will be targeting next to be sure
Hey everyone,
The change that moved ban handling to the store-side in a non-breaking manner hasn't accomplished anything meaningful in terms of fixing the sync issue between multiple deployments when an in-memory counter is used, I basically misunderstood the problem
Naturally there will always be this issue with in-memory counters, and moving the ban calculation to the store just increased the network payload for Redis configurations, albeit a little bit
Now, I'm pretty sure not many people have custom stores that handle
ban
themselves, because the change is pretty new (a month old), but in any case, I will be targeting next to be sure