fatlard1993 / phaserload

Motherload inspired Phaser game
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get rid of map id system #52

Open fatlard1993 opened 7 years ago

fatlard1993 commented 7 years ago

just replace numeric IDs with readable string formed IDs of sorts eg 'GR' would mean ground red 'L' for lava 'MB for mineral blue and so forth..

fatlard1993 commented 6 years ago

ditched ids for strings

fatlard1993 commented 6 years ago

thinking this could be better still. maybe a master object containing static references to sprites and anything else helpful would be nice. Then I wouldnt have to loop through all the damned sprites all the time