Closed GoogleCodeExporter closed 9 years ago
Off a course a code dump should not occurs, nobody is going to contest you that
:-)
The problem is that savestate works perfectly fine for me and for other people,
I don't have experimented a single crash so far, which is why I think the cause
of this issue is something else.
First, if you got a code dump, always copy the informations from the dump
screen, this is the only waymost useful information for me to know where the
crash occured.
Secondly, upload the state file and also your config file so I can I have some
mean to reproduce the issue. The fact it happens every time as you said should
make it easier to reproduce.
Lastly, please give some aditional details (details about your Wii are really
not important and won't help figuring anything): does it happen with every
games you tried ? a specific game ? what did you exactly do between the moment
you saved the state file and reloaded it (shutown the emulator, change options,
load other games, etc) ?
Original comment by ekeeke31@gmail.com
on 25 Apr 2011 at 7:55
Original comment by ekeeke31@gmail.com
on 25 Apr 2011 at 7:55
Original comment by ekeeke31@gmail.com
on 25 Apr 2011 at 7:56
I will reopen it if you have any valid informations to provide as asked, until
that it's impossible for me to reproduce your issue, savestates work as
expected here.
Original comment by ekeeke31@gmail.com
on 27 Apr 2011 at 5:27
Okay, I deleted all previously made savestates and so far, it seems to be
stable; I was making saves on just Sonic the Hedgehog 2 (U/NTSC).smd. Will do
more thorough testing to make sure it isn't a fluke.
Original comment by nintendonerd1889@gmail.com
on 27 Apr 2011 at 4:14
If you were trying to load savestates from 1.4.0, they are incompatible with
the last version.
As from 1.4.1, I'm trying to keep compatibility with older versions as the
state format is evolving but this is not an easy task (and sometime impossible
as the emulation core is changing)
Original comment by ekeeke31@gmail.com
on 27 Apr 2011 at 5:04
Original issue reported on code.google.com by
nintendonerd1889@gmail.com
on 25 Apr 2011 at 1:42