Closed GoogleCodeExporter closed 9 years ago
I see nothing wrong. Garbage pixels are generally artefacts of Color RAM writes
during active display. In this case, written color value interferes with the
value read by the VDP when rendering current pixel.
This is generally not emulated because exact behavior is still not fully
understood. I think only Retrocopy has some attempts to emulate it but it's not
100% accurate and much more noticeable that with real hardware. Anyway, most
games don't do this and change color palettes during hblank or vblank.
Original comment by ekeeke31@gmail.com
on 29 Oct 2011 at 5:57
Ah ok. thank for the explanation. i was just wondering, because it's so visible
in the center of the screen. and not somewhere off the picture.
Original comment by gora.pat...@gmail.com
on 30 Oct 2011 at 1:05
Original issue reported on code.google.com by
gora.pat...@gmail.com
on 29 Oct 2011 at 3:30