Recently, I noticed the IdGenerator patches complaining about IDs already being registered. This happened when I reloaded a save state after having already been in the game. I suspect duplicate equipment records may be ending up in the RollingStockManager, and this may be what's causing the mysterious car damage that's been so elusive to track down.
Recently, I noticed the
IdGenerator
patches complaining about IDs already being registered. This happened when I reloaded a save state after having already been in the game. I suspect duplicate equipment records may be ending up in theRollingStockManager
, and this may be what's causing the mysterious car damage that's been so elusive to track down.