Open peakpwr opened 1 year ago
I'm looking for a possibility to port this plugin to Godot 4.1 Does anyone know what changes need to be done?
Is it enough to compile this plugin against the Godot 4.1 AAR file?
Cheers
I'm looking for a possibility to port this plugin to Godot 4.1 Does anyone know what changes need to be done?
Is it enough to compile this plugin against the Godot 4.1 AAR file?
Cheers