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For example, it doesn't seem like `Tetrahedron/Octahedron/IcoshedronBufferGeometry` are present.
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FYI: Last week the subdivision modifier example worked fine.
Now in both Mozilla and Chrome, the examples all look like porcupines - spikes pointing everywhere.
![subdivision spikes](https://f.cloud.…
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Not really an issue, just wanted to say thanks for the library, i recently tried with three as envMap lighting and i was able to save like 2mb in filesize.
Although I kinda suggest to maybe create an…
dghez updated
3 months ago
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@pixiv/three-vrm に簡単に適用できるようなファイルを書き出す。
座標系を Unity にするか Three.js にするか要検討。
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I'm testing this in console
```js
{
const start = performance.now()
import('https://jspm.dev/three/src/Three.js')
.then(m => {const end = performance.now(); console.log('jspm: ', end-start,…
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Yoyo, I found out about this project through your video about the Galaxy in Three.js and I'm amazed!
So to do something in return: You should check https://github.com/laverdet/isolated-vm if you want…
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We need a header that will mimic the shaders in these examples...
https://www.munropartners.com.au/
https://boring-meninsky-4b759a.netlify.app/index2.html
Three.js is already installed on the t…
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The panning behaviour is currently implemented to move the user along the camera's view plane. It would be more useful to pan along the scene's XY plane. This is how RVIZ implements panning and Three.…
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Hi,
For those new to npm (like me), it would be very helpful to add `npm install` as an instruction in the README before trying to build.
Also for me I needed to run: `npm install -g polyfills; npm …
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It would be great if you included Rapier.js physics engine, to spread the word about this great library.
I've found it to be the best of the three.js physics engines - fast and easy to use, feels a…