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Wondering if I can put in some work here to buff out a three.js flavored export. For re-usable ShaderMaterials, I usually have them as their own little factory function like so:
```javascript
// F…
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I encountered an error after downloading the dependencies and starting the project. I checked three.js version 1.66 and could not find LinearEncoding. Is there an issue with the version of three.js I …
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https://ar-js-org.github.io/AR.js/three.js/ is specified as the baseURL, but it seems that it is currently inaccessible.
https://github.com/AR-js-org/AR.js-threejs/blob/df206b183ef61f8bf91083f9fdb6…
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### Issue: Fix Rocket Placement in Three.js Scene
#### Description:
The current implementation of the rocket model in our Three.js scene is not aligned correctly. It appears to be placed unevenly,…
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I desperately need a real time fur for the three.js version. Could you please provide me with one? Thank you very much
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Hi, I'm doing a simple example on r3f canvas and the tiles are not the true color, any clue?
function Map2d() {
const { scene } = useThree();
// const provider = new GoogleMapsProvider('AIz…
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Hi! This is a great library!
I'm having a bit of trouble using it with the latest three.js, is that something you're planning to add support for?
thanks!
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Hello,
Thank you for this awesome tool.
I am receiving the following error when minifying my project:
```bash
/home/mina/Documents/PMSoftware/Tender/Tender Attempt - 0003/codebase/globe/node…
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Hey @drawcall!
Getting the above warning when my scene loads.
Don't even using anything from Proton, I'm only importing it and some class from three that I'm using:
```ts
import { Object3D, Vect…