Closed GoogleCodeExporter closed 9 years ago
It seems Daniel used an old Bullet version, so we need to check if this hasn't
been fixed already in Bullet 2.77.
Original comment by erwin.coumans
on 6 Oct 2010 at 4:39
Same thing still happens with 2.77.
Hopefully you are not missing the point (pasting my interim e-mail here already
loses the context).
Sure, Bullet should build on a system without OpenGL. But still, I can have
cmake fail miserably in a dozen other different ways, not all of them are
artificial. Not even Kitware can use cmake properly.
The autoconf script runs without trying to detect OpenGL, but the makefiles try
to build GL-using code regardless of any OpenGL detection.
Original comment by danielko...@gmail.com
on 6 Oct 2010 at 5:18
Hi Daniel,
We will also fix/add OpenGL detection in autoconf/automake
If you know other non-artificial ways where CMake fails to build Bullet, please
report them in this issue.
Thanks,
Erwin
Original comment by erwin.coumans
on 6 Oct 2010 at 5:47
Both build system issues should be fixed in latest trunk, svn revision 2224
When OpenGL/GLUT is not found, it will skip the graphics demos. CMake will
still build the non-graphical HelloWorld demo (output to console).
Example output:
cmake .. -G "Unix Makefiles"
OPENCL NOT FOUND
OPENGL FOUND
/usr/lib/libGLU.so/usr/lib/libGL.so/usr/lib/libX11.so
GLUT NOT FOUND
-- Configuring done
-- Generating done
-- Build files have been written to: /home/username/dev/bullet-2.77/cmake_make
Original comment by erwin.coumans
on 6 Oct 2010 at 11:09
Original comment by erwin.coumans
on 6 Oct 2010 at 11:42
Original issue reported on code.google.com by
erwin.coumans
on 6 Oct 2010 at 4:27