favreau / bullet

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Strong wind velocity doesn't work with softbody #532

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Set wind velocity with high value i.e. psb->setWindVelocity(btVector3(0, 
0.0, 25.0));
2. Set mass i.e. psb->setTotalMass(2.0);
3. Check if the cloth gets affected with the wind. 

What is the expected output? What do you see instead?
The cloth should get affected by strong wind velocity. Instead, it does not 
show much wind effects. 

What version of the product are you using? On what operating system?
Bullet 2.78

Please provide any additional information below.

Original issue reported on code.google.com by saggitas...@gmail.com on 26 Aug 2011 at 2:24

GoogleCodeExporter commented 9 years ago

Original comment by saggitas...@gmail.com on 26 Aug 2011 at 2:30

Attachments:

GoogleCodeExporter commented 9 years ago
great, thanks for the patch. I'll apply it before next release.

Original comment by erwin.coumans on 26 Aug 2011 at 3:38

GoogleCodeExporter commented 9 years ago
The patch is applied in latest trunk: 
http://code.google.com/p/bullet/source/detail?r=2416
It would be nice to expose the hard-coded angle of attack later.

Thanks for the contribution!

Original comment by erwin.coumans on 1 Sep 2011 at 1:56