favreau / bullet

Automatically exported from code.google.com/p/bullet
0 stars 0 forks source link

Feature Request: Demo Displaying Lossless Collision #568

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
A relatively simple demo showing how to handle loss-less Collisions. A sample 
demo showing the Bullet physics API to implement the classic Game of Pong. The 
physics are relatively simple in thought, however for those who do not know a 
lot about the api, this can be the basis for a lot of different collisions 
where the idea is to not lose any of the velocity in the collision, and to have 
the magnitude of all velocities in the collision to be equal on the output. 
Anyways, this can be a variation on the 2d demo that is locked about an 
arbitrary axis. Also, considering the game, there is no gravity and friction to 
deal with.

Original issue reported on code.google.com by kphilli...@gmail.com on 14 Nov 2011 at 7:04

GoogleCodeExporter commented 9 years ago
See https://github.com/bulletphysics/bullet3/issues/133

Original comment by erwin.coumans on 30 Mar 2014 at 7:39