Made a minor enhancement to experiment with how the client/server model works.
This PR adds an 'angle' data component to the 'new player' and 'move player' events. Including the angle in the data allows all players to see up-to-date rotation information for all players on the playfield, even those that are rotating in place.
Made a minor enhancement to experiment with how the client/server model works.
This PR adds an 'angle' data component to the 'new player' and 'move player' events. Including the angle in the data allows all players to see up-to-date rotation information for all players on the playfield, even those that are rotating in place.