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fbriggs
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lifecast_public
Open source software from Lifecast Inc for immersive volumetric VR videos and photos.
MIT License
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render tweaks- accompanies nerf engine changes
#51
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fbriggs
closed
6 months ago
fbriggs
commented
6 months ago
Discard fragments with very low alpha to prevent messing up depth buffer
Render meshes only one-sided to prevent back-facing triangles from messing up depth buffer (they shouldn't be visible anyway)