Closed lwneal closed 5 months ago
Based on user testing over the weekend, here's a minor change adding guardrails to prevent some glitchy or confusing behavior.
First, pause any motion that involves dividing by handDistance (rotation and scaling) whenever handDistance is close to zero.
handDistance
Second, move the min/max scale and translation values to be a bit stricter, so that the hologram can't accidentally be made unviewable.
Based on user testing over the weekend, here's a minor change adding guardrails to prevent some glitchy or confusing behavior.
First, pause any motion that involves dividing by
handDistance
(rotation and scaling) wheneverhandDistance
is close to zero.Second, move the min/max scale and translation values to be a bit stricter, so that the hologram can't accidentally be made unviewable.