fbsamples / audience-network

Open source projects to demonstrate SDK and sample code usages and integration, and to collaborate and support peers in this community.
https://developers.facebook.com/docs/audience-network
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Audience-network-sdk crash: signal 7 (SIGBUS), code 2 (BUS_ADRERR) #151

Closed thelifeofgame closed 3 years ago

thelifeofgame commented 3 years ago

I'm seeing a large number fo crashes after moving to Facebook Android Audience Network 6.4.0 on Android 10. I'm getting a large number of crashes that look very similar.

Here are the stack traces:

00 pc 00000000005924b8 /apex/com.android.runtime/lib64/libart.so (artQuickToInterpreterBridge+900)

00 pc 0000000000140468 /apex/com.android.runtime/lib64/libart.so (art_quick_to_interpreter_bridge+88)

00 pc 00000000020b9c5c /memfd:/jit-cache (com.facebook.ads.redexgen.X.QW.A0E+268)

00 pc 00000000020b8ae4 /memfd:/jit-cache (com.facebook.ads.redexgen.X.4L.A07+452)

00 pc 00000000020bcc10 /memfd:/jit-cache (com.facebook.ads.redexgen.X.Kt.run+208)

00 pc 00000000016b22ec /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+76)

00 pc 00000000016bb924 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+1540)

00 pc 0000000000cb75f4 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.main+756)

00 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568)

00 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread, unsigned int, unsigned int, art::JValue, char const)+276)

00 pc 00000000004b0f40 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod, art::(anonymous namespace)::ArgArray, art::JValue, char const)+104)

00 pc 00000000004b2ae4 /apex/com.android.runtime/lib64/libart.so (art::InvokeMethod(art::ScopedObjectAccessAlreadyRunnable const&, _jobject, _jobject, _jobject*, unsigned long)+1480)

00 pc 000000000043dd7c /apex/com.android.runtime/lib64/libart.so (art::Method_invoke(_JNIEnv, _jobject, _jobject, _jobjectArray)+52)

00 pc 00000000006d4b34 /system/framework/arm64/boot.oat (art_jni_trampoline+180)

00 pc 000000000231cda8 /system/framework/arm64/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+136)

00 pc 000000000233d774 /system/framework/arm64/boot-framework.oat (com.android.internal.os.ZygoteInit.main+2148)

00 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568)

00 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread, unsigned int, unsigned int, art::JValue, char const)+276)

00 pc 00000000004b0f40 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod, art::(anonymous namespace)::ArgArray, art::JValue, char const)+104)

00 pc 00000000004b0b30 /apex/com.android.runtime/lib64/libart.so (art::InvokeWithVarArgs(art::ScopedObjectAccessAlreadyRunnable const&, _jobject, _jmethodID, std::__va_list)+408)

00 pc 00000000003bb6b4 /apex/com.android.runtime/lib64/libart.so (art::JNI::CallStaticVoidMethodV(_JNIEnv, _jclass, _jmethodID*, std::__va_list)+624)

00 pc 00000000000c19ec /system/lib64/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass, _jmethodID, ...)+116)

00 pc 00000000000c49b0 /system/lib64/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vector const&, bool)+944)

00 pc 00000000000035bc /system/bin/app_process64 (main+1388)

00 pc 000000000007e978 /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108)

image

Any help you can give me is greatly appreciated. Thank you for your help with this! If you need more info, please let me know.

github-actions[bot] commented 3 years ago

Dear developers. You will not be able to create new bug reports on GitHub after 28 April, and existing tickets will be automatically closed.

Instead, please use the bug report (https://developers.facebook.com/support/bugs/) tool to report a bug on Audience Network. Our engineers will get back to you as soon as possible.

If you have any other questions or suggestions relating to Facebook Audience Network, please use the online publisher support portal (https://www.facebook.com/business/publishersupport?hc_location=ufi) to submit a request.