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octolib
Octodyssey's core library
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Allow PostEffectManager to apply a fragment on a constrained rectangle
#172
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IohannRabeson
opened
9 years ago
IohannRabeson
commented
9 years ago
element stocké devient un shader + blend_mode + rectangle + enable_flag
le rectangle doit etre utilisé quand on definit la texture du sprite de rendu