Closed fdefelici closed 10 months ago
In order to detect UE path, FUnreal scan Visual Studio solution (.sln) in order to find a "Visualizers" file, expecting just 1 file of this kind (true for UE <= 5.2.X):
With UE5.3 the solution file generated by UBT has been changed a lot and now 2 file exists:
Possible solution can be to look for the first file with extension .natvis
.
(or eventually look for the filename Unreal.nativs)
@AWildErin in pull request #21 propose to search for extension.
Branch issue-22-FUnreal_cannot_detect_UE_path_for_UE5_3 created!
Tested with success on UE v5.3.1, v5.2.1, v5.0.3, v4.27.2
Published FUnreal v0.1.0 on marketplace https://marketplace.visualstudio.com/items?itemName=fdefelici.vs-funreal
Using UE5.3, FUnreal fails to start with the following error: