fdns / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
0 stars 4 forks source link

Realizar pruebas de velocidad con más mapas #106

Closed criparra closed 9 years ago

criparra commented 9 years ago

Actualmente se han realizado pruebas tanto en el mapa del juego original, así como en un mapa generado por CodeMap. En ambos las pruebas son exitosas, sin embargo falta testear en mapas más grandes y distintos, dados por nuevos códigos obtenidos de Jedit.

criparra commented 9 years ago

Se realizaron pruebas luego de realizar el merge, y fueron exitosas.