fdns / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
0 stars 4 forks source link

RU12 - Botón CheckStyle #23

Open emoreno-94 opened 9 years ago

emoreno-94 commented 9 years ago

Requisitos de Software

Edward Moreno y Sebastián Ormeño

seanorar commented 9 years ago

Se creo el comando de consola paintWithCheckStyle el cual entregandole como parámetro la ruta, la métrica y el valor máximo, colorea la ciudad dependiendo del resultado del ánalisis

seanorar commented 9 years ago

Se asigno este comando a los distintos botones del submenu de Coloreo, de esta manera al presionar las opciones se completan los parametros restantes para poder ejecutar el coloreo desde el submenu y ver el resultado al volver al juego.