fdns / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
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RS21 - Modificación del movimiento del personaje en modo Fly #49

Closed criparra closed 9 years ago

criparra commented 9 years ago

Por medio de la localización de la movilidad del personaje en el código, se pretende que el personaje sea capaz de moverse en todas las direcciones como primera aproximación, es decir, que no esté ligado al suelo.

criparra commented 9 years ago

El personaje a través del modo fly puede volar por la ciudad creada en Code City, por lo que se cierra el Issue.