fdns / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
0 stars 4 forks source link

RS22 - Modificación de la gravedad interna de Terasology #50

Closed criparra closed 9 years ago

criparra commented 9 years ago

Al lograr que el personaje pueda moverse sin necesidad de estar sujeto al suelo, se pretende que el movimiento del requisito #49 esté bajo el efecto de la gravedad.

criparra commented 9 years ago

Se logró que el movimiento al momento de volar fuera regulado por medio de una velocidad calculada en base al mapa.