fdns / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
0 stars 4 forks source link

RS23 - Guardar posición inicial desde la que se comenzó a volar #51

Closed criparra closed 9 years ago

criparra commented 9 years ago

Se debe implementar por medio de una variable o un objeto de múltiples parámetros (como las coordenadas de cada eje) la posición desde que se comenzó el modo fly.

criparra commented 9 years ago

Se encontró un objeto ya realizado dentro del juego llamado LocationComponent que guarda la posición del personaje. Se logró entonces guardar la posición del personaje al momento de apretar el botón.