fdns / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
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RS40: Agregar opción para seleccionar una estructura CodeCity y abrir el código relacionado. #67

Closed Phfollert closed 9 years ago

Phfollert commented 9 years ago

Configurar un botón en el juego (Por ej la tecla J) para ejecutar JEdit con el código relacionado a la estructura que está seleccionando el mouse.

Phfollert commented 9 years ago

Le tecla J ya está configurada, pero falta obtener la información de la clase

Phfollert commented 9 years ago

Información de la clase ya obtenida, usa visitot pattern para recorrer todas las clases en caso de ser paquete.