fdorg / flashdevelop

FlashDevelop is a free and open source code editor.
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[HD] Remaining Flash references #1113

Open ncannasse opened 8 years ago

ncannasse commented 8 years ago

Here's a list of things that I found maybe unnecessary for HD, feel free to complete/comment:

Meychi commented 8 years ago
  1. I need to check if we can change only the display name as this is serialized in settings and changing its value name would break it in existing settings.
  2. But shouldn't you be able to work with Flash IDE/Animate in Haxe? You can remove the shortcut from shortcut manager if you want.
  3. Some plugins are necessary as they are dependant from each other due to some extent. Some just contain Flash or AS in there name even if they are all purpose plugins. For example ASClassWizard is used also for Haxe.
  4. AIR App Properties is a editor for AIR project xml files. There is a AIR project for Haxe too.
  5. The debugger should become all purpose debugger later when we get some time to focus on it.

We will rename some of these plugins and items later down the line to be more generic. Unnecessary SWC's, Loom stuff and FlexPMD are now removed from HD making it 10mb lighter. :)

ncannasse commented 8 years ago
  1. Yes, I can understand some people want to animate things in Flash, but I think that's a minority compared to all other Haxe usages, and F6 happens to be just after F5 "Test Project" , which I (and I guess many other people too) hit accidentally from time to time. I think the shortcut should be removed from HD, you can keep the Flash IDE Launch in some menu if you want, but it shouldn't but put more forward than opening a browser or a console for instance.
Meychi commented 8 years ago

I'm fine with that.

Well i work with Haxe JS quite a lot and for us its a normal to work with Flash/Animate to create assets for HTML5 games.

But i use FlashDevelop :)