Closed matrix3d closed 7 years ago
package { import flash.display.Sprite; /** * ... * @author lizhi */ public class Test extends Sprite { public function Test() { var a:A = new A; a.test(new Vector.); a. } } } class A { public function test(v:Vector.):void { } }
Surely the same bug https://github.com/fdorg/flashdevelop/issues/617
Now all ok