Hello, I have read the paper and I am trying to run your code for SeamlessTex.
I really love the idea and it is very aspiring.
However, the "texturepatchseamless" part that uses GPU seem to take a long time (approximately, 10 minutes for the sample dataset).
Is it normal? On my RTX 3090 GPU, It only uses 200 MB of GPU memory with 0-1 GPU volatile memory occupied.
Hello, I have read the paper and I am trying to run your code for SeamlessTex. I really love the idea and it is very aspiring.
However, the "texturepatchseamless" part that uses GPU seem to take a long time (approximately, 10 minutes for the sample dataset). Is it normal? On my RTX 3090 GPU, It only uses 200 MB of GPU memory with 0-1 GPU volatile memory occupied.