fegennari / 3DWorld

3D Procedural Game Engine Using OpenGL
GNU General Public License v3.0
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How to build from source on MSYS2 MINGW64? #18

Closed ghost closed 1 year ago

fegennari commented 1 year ago

I don't know, I've never used MinGW for any of my projects. I've only built 3DWorld with Visual Studio on Windows and gcc on linux. Supposedly if MinGW is a gcc-like compiler for Windows, you can start with the makefile. Have you tried anything yet? If you have a specific problem, maybe I can help you with that. But at this point it's not a supported compiler.

ghost commented 1 year ago

Solved by https://github.com/fegennari/3DWorld/pull/19