Open mydiscogr opened 12 years ago
hi, I've create a composed object "slider"
where slider is father and slider handle and backstripe are songs...
well in unity I object collision in BackStripe is not null in ffwd is alway null,
so BackStripe GameObject is a Plane and collider mesh is a plane
any idea?
thanks
hi, I've create a composed object "slider"
where slider is father and slider handle and backstripe are songs...
well in unity I object collision in BackStripe is not null in ffwd is alway null,
so BackStripe GameObject is a Plane and collider mesh is a plane
any idea?
thanks