feldim2425 / OC-Minecarts

Minecraft Mod / Addon for OpenComputers
MIT License
10 stars 4 forks source link

Module is lost on server restart #17

Open Forecaster opened 8 years ago

Forecaster commented 8 years ago

When I restart my server the module in the locomotive no longer responds to messages.

When I break the locomotive no module drops.

The remote module analyzer says the module is still there though.

After applying a new module to the locomotive everything works again.

feldim2425 commented 8 years ago

Hmm.. I don't have this issue. Also if I crash the server it keeps the module.

EDIT: And it still responds

feldim2425 commented 8 years ago

If you are in singe player I would say use the analyer and left click to open the GUI and click "Remove Module". But don't try in on the server. I just found out it will crash the server.

EDIT: Yes this function is not in the Wiki but in the manual. The wiki is a bit outdated

Forecaster commented 8 years ago

Seems I'm a version behind, gonna update and see if that fixes it.

feldim2425 commented 8 years ago

I will try something but I can not guarantee that it will fix the issue.

feldim2425 commented 8 years ago

I uploaded a new version. It will at least fix the crash with the analyzer and might also fix the remote module problem.

EDIT: I also updated the github wiki.

Forecaster commented 8 years ago

Fixed the crash, didn't fix the module issue.

Perhaps it's not saving it properly? But at least I don't have to break the locomotive and spawn a new module anymore.

feldim2425 commented 8 years ago

I don't know if it is the loading, saving or init. Is there any Exception in the log file of the server?

Forecaster commented 8 years ago

Not as far as I can tell