Closed feldoh closed 1 month ago
I started working on this here. Not sure I'll have time to finish it up though. Bank holiday weekend is over, so back to work. Might have some evening time, but not sure.
Current state -
Tick()
The float menu bit is kinda expected, I just quickly copy/pasted there to get an option going with a view to cleaning it up later. Storage tab, and the inability to add nutrition is what I'm stuck on right now. I think once that's sorted, and the nutrition use is validated as working, it's really just a once-over of the orders to clear up, and decide how to drop the products.
I guess it could be moved out of being art and into being a normal building? Drop the quality capability? And probably a new set of images :)
Absolutely this should be a normal building, it's only the statues that are art. Check out the pawn doors instead of the statues or the digitizer platform, door onto a farm would be fine but then there's the whole how to feed thing, I think it needs an actual building so that it can be several cells wide to allow for hoppers maybe? That was my thinking. Can just be a plain box, maybe quite large in one dimension like 2x4 with an animal flap on the front. Maybe 12 slots. So hoppers can be down the side.
Could have a graphic version that has their heads poking out the other side sized to fit so 2xN where N is number of slots for all the graphics but that's more performance heavy and work so v1, battery farm; I'm more than happy with a flap or a box.
Add a "farm" building find a way to make people input food etc. Put in ten muffalo, get products out etc.