Closed keyz182 closed 3 months ago
Fixes some small issues from testing with various pawn types (colonist, prisoner, slave, animals).
IsFull
CompAssignables.Clear();
Fixes some small issues from testing with various pawn types (colonist, prisoner, slave, animals).
IsFull
check for farms to stop showing orders to take to full farmsCompAssignables.Clear();
from initializer. It was clearing the list after init, not on destruction, so the list was always empty when needed.