Closed feldoh closed 3 months ago
Similar to project rimfactory, takes food and "resources" and outputs "items"
Like the prison in a way, should allow prisoners as well as colonists.
workStored > selectedRecipe.workToMake
workStored > calculatedWorkToMake
valueConsumed >= selectedItem.value
Similar to project rimfactory, takes food and "resources" and outputs "items"
Like the prison in a way, should allow prisoners as well as colonists.
Recipe Version
workStored > selectedRecipe.workToMake
pull all the items needed to make one of the desired items from the hoppers (no internal storage)Def version
workStored > calculatedWorkToMake
pull items from the factory hoppers untilvalueConsumed >= selectedItem.value
(no internal storage)