For people who want to use custom xenotypes but are getting the X bug (or black box bug? It’s only been a red X in a square for me) I’m thinking that using the Custom Xenotype Exporter Tool mod may help.
Using Xenotype Spawn Control seems to cause the rendering error and I’m guessing it’s because Total Control only pulls from “default” (as in always available/not registered as custom, vanilla or modded, like hussars or saurids) xenotypes.
Meowdy pardner
Yep, I've also been testing what causes that broken pawnkinds bug today, and can confirm that disabling Xenotype Spawn Control seems to fix it. It's a shame, cause that mod allows for more detailed configuration, but it is what it is.
reece107:
Meowdy pardner