Open felixangell opened 5 years ago
In addition, it would be cool to render an outline of the hovered over entity in the game.
Would be good that when the card is shown the game pauses, don't know if this is a separate issue?
A partial solution would be to have some kind of boolean for 'paused', and then the for loop that loops over the entities would run if !paused.
But I think the physics engine runs separately so I'm not sure how this would work... would have to look up if we can pause the physics engine
Nearly done, just need to make the preview show on entity click
When an entity is clicked, it should show up a card to describe the entities characteristics.
For example, when clicking a Germ, it would fill out in a HUD the germs:
If the germ is unidentified, it would show that in