Open ghost opened 9 years ago
I have noticed a similar situation. I did some testing, and I found out the 640x360 is because the drone is using the bottom camera instead of the front facing camera. I tried setting the front facing camera in the config using client.config('video:video_channel', 0), but I can verify that it is still using the bottom camera.
I'm also using the front facing camera and the resolution is still 640x360.
You can set the image quality by passing an option when creating the client. Like: var option = new Object(); option.imageSize = "1280x720"; var client = arDrone.createClient(options);
Hi, i'm using pngStream() in a project to analyse textures but i noticed it outputs to 640x360 instead of the normal 1024x720 when taking stills with the ar drone app. Is this normal and is there a solution?
Thanks