Closed IJohnDean closed 1 year ago
Hi @IJohnDean ,
Thats actually a common issue. When using plane and camera scale x -1, be sure its material is rendered backSide. Or DoubleSide if you need both sides.
Solution is already detailed here #233 and you got a sandbox too. https://codesandbox.io/s/camera-scale-x-requires-doubleside-rl7ygf?file=/src/index.js
Thanks for the quick response. I didn't find any similar Issues by searching. Successful development!
Hi! Faced with such a problem that if the cameras are transferred to Mirror (using scale.x), then the blocks are not displayed
No mirror![image](https://user-images.githubusercontent.com/60685145/199166411-34cd4ff6-6791-4ad6-97c8-34fd6978de51.png)
Mirror![image](https://user-images.githubusercontent.com/60685145/199166515-00f87649-f70f-44b0-a4d4-3ff44a17239d.png)
Scale camera if mirror![image](https://user-images.githubusercontent.com/60685145/199166596-6c38cace-6c9a-4a19-af97-ace74fc482e1.png)