felixmariotto / three-mesh-ui

⏹ Make VR user interfaces for Three.js
https://felixmariotto.github.io/three-mesh-ui/#basic_setup
MIT License
1.3k stars 136 forks source link

If it cannot support any Chinese language, then it will not be suitable for China #262

Open francis9527 opened 1 year ago

tyeestudio commented 1 year ago

hm, then i guess will not support for japanese character, then

swingingtom commented 1 year ago

If "Right to left" hirigana and or katakana are an option, then it will support japanese.

I would like to make an sandbox to confirm it, but hirigana and katana are only 172 characters, right? https://loc.gov/marc/specifications/specchareacc/JapaneseHiraganaKatakana.html

tyeestudio commented 1 year ago

@swingingtom, its difficult to just use hirigana and or katakana without kanji in japanese. i tested your demo in https://codesandbox.io/s/js-build-demo-minified-onh8zi, it does work for kanji. in theory, it should not be that difficult if the text-character in your code is to mapping to font ( not sure, just guess ). i was thinking to try to do this myself, but difficult to allocate time to this now.

tyeestudio commented 1 year ago

@swingingtom, its difficult to just use hirigana and or katakana without kanji in japanese. i tested your demo in https://codesandbox.io/s/js-build-demo-minified-onh8zi, it does work for kanji. in theory, it should not be that difficult if the text-character in your code is to mapping to font ( not sure, just guess ). i was thinking to try to do this myself, but difficult to allocate time to this now.

correction: it does NOT working for kanji in your demo.