Open mobilevisuals opened 9 years ago
We have found a lot of very useful information, which you can see below. It appears like BPM syncing requires complicated algorithms, which are too processor intensive for mobile devices. Does anyone have an idea of how to implement BPM syncing with a simple algorithm? Here is our information, which includes info about how to program BPM syncing and example of apps, which use this feature:
http://stackoverflow.com/questions/657073/how-to-detect-bpm-of-the-song-by-programming http://nema.lis.illinois.edu/nema_out/mirex2010/results/abt/mck/ http://archive.gamedev.net/archive/reference/programming/features/beatdetection/index.html http://sethares.engr.wisc.edu/beatrack.html http://finalscratch.sourceforge.net/BPM/ http://www.gamedev.net/page/resources/_/technical/math-and-physics/beat-detection-algorithms-r1952 http://sound.stackexchange.com/questions/27460/how-do-software-algorithms-to-calculate-bpm-usually-work http://en.wikipedia.org/wiki/Comb_filter http://www.streamhead.com/easy-bpm-calculation-in-java/ http://labs.makemachine.net/2010/09/calculating-beats-per-minute/
Software, which use BPM syncing:
http://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components/Automatic_BPM_Analyser_%28foo_bpm%29 http://www.vamp-plugins.org/download.html
have u succeed for implementing BPM Alogrithm?
no, do you have any ideas?
Has anyone here succeeded in implementing BPM syncing? Or will that demand more processing than the current Android processors can handle?