Open nickredmark opened 3 years ago
This might have performance impacts. Unless some mesh simplifications are applied on zoom level. but i let the developer answer. i love this library so much already i'm checking it everyday! not a fan just passionate!
Currently the library assumes for simplicity that the world is flat. Thus it would be possible to zoom out to see the whole world, but it would be a flat square not a globe.
My personal view is that while zooming from outer space onto a location makes for a neat demo then it isn't really of much practical use, as the wow factor of having a 3D map comes from actually seeing the shapes of the mountains etc.
To implement this I'd need to have an LOD system that would swap out the "flat-world" meshes for a globe at some view distance, but also apply some curvature to the "flat-world" to make transition seamless.
So, this is perhaps something I would consider implementing in the future, but right now it is not a priority.
Hey, this library is gorgeous! I was wondering whether it would be possible to zoom out to see the whole globe. What are the technical limitations there?