fenhl / OoT-Randomizer

A randomizer for Ocarina of Time.
https://ootrandomizer.com/generatorDev?version=devFenhl_
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Crashing when rendering some ice traps #15

Closed guigop2 closed 1 year ago

guigop2 commented 1 year ago

Version 7.1.118 Fenhl-17

":settings_string": "EALSQSKAWCHGAHK62AEMMPDDSY7YAEAEH4AJAAACJPAE4JZBA637AA4RE6A2EWKAAAAAAAJS9RAJB6V8VAN9EA2USFA",

":seed":
"NYBSTYHRV0",

seems whenever a skulltula that contains an ice trap is killed, i crash immediately. so far it has happened at :

"Market GS Guard House":                                {"item": "Ice Trap", "model": "Ocarina"},

"DMT GS Falling Rocks Path":                            {"item": "Ice Trap", "model": "Light Arrows"},

played on wii vc

fenhl commented 1 year ago

This doesn't seem to be limited to gold skulltula locations. Seed 1413860 crashes when loading the upper part of Zora River, which has an ice trap on the freestanding heart piece.

guigop2 commented 1 year ago
"HC GS Storms Grotto":                                  {"item": "Ice Trap", "model": "Progressive Wallet"},

heres another one. btw botw feels really laggy in this seed

fenhl commented 1 year ago

Findings so far:

From this, my guess is that I somehow broke something related to ice trap cloaks, and different types of locations either react by rendering the wrong model or crashing.

guigop2 commented 1 year ago

yeah heres another one that isnt gold skulltula

"Hideout 1 Torch Jail Gerudo Key":                      {"item": "Ice Trap", "model": "Small Key (Shadow Temple)"},
guigop2 commented 1 year ago

also not just botw, but a lot of the dungeons seem to lag a lot. not like usual vc/n64 lag is this consequence of the settings?

fenhl commented 1 year ago

The lag is most likely unrelated.

fenhl commented 1 year ago

Thanks to @mracsys for identifying the cause and providing a fix.