Closed AnasASK closed 2 years ago
Looks like you are using a version from dev
branch, try installing the plugin from main
if you are using 3.x instead, or from 4.x
if you are using Godot 4.0 and later
I downloaded it from the releases, I will try installing from the master branch.
Thanks, I forgot to make releases in a while, I'll make a new one just now so you can use it
Thanks it is working
in JWTDecoder.gd:
JSON.parse(field)
field should be a string according to godot docs, but here a PoolByteArray is passed instead