Cheat Engine Library is based on CheatEngine a debugger and coding environment particularly aimed at games, but can also be used for other purposes like debugging applications and used in schools for teaching how computers work
Need to fix a small issue with the memory scanner example.
IInitFoundList should not take GetBinarySize in parameter for a string. To fix this issue, the field should be divide by 8 and by 16 for unicode.
Need to fix a small issue with the memory scanner example. IInitFoundList should not take GetBinarySize in parameter for a string. To fix this issue, the field should be divide by 8 and by 16 for unicode.