fenomas / noa

Experimental voxel game engine.
MIT License
608 stars 86 forks source link

Loading gtlf with bayblone does not work #164

Closed recon-cyber closed 2 years ago

recon-cyber commented 2 years ago

BABYLON.SceneLoader.Append('./', 'Alien.gltf', scene, function (scene) {});

fenomas commented 2 years ago

Hi, when adding extra meshes to the scene make sure to call noa.rendering.addmeshtoscene. This adds your new mesh to the scene's octree.

If that's not the issue, then I'm afraid it's probably some kind of Babylon issue, which the folks in the Babylon forum may be able to help with.