Open MeBadDev opened 1 year ago
Ok, I found a dumb way, but it worked.
NOTE: you won't get the textures using this way, you'll need to texture it based on JSON properties yourself.
This is a way, but I would love to hear about how you do it!
Ok, I found a dumb way, but it worked.
- Generate a Minecraft world, super flat with The void preset.
- Build it
- Export block data to JSON using mineways/jmc2obj
- Iterate through the JSON file, and place blocks with the correct textures and properties
NOTE: you won't get the textures using this way, you'll need to texture it based on JSON properties yourself.
This is a way, but I would love to hear about how you do it!
Thanks! Im gonna try this.
Hello, I want to make the engine load a pre-built world, however I can't find any datas about how on Google(All i found is Procedual World Generation). I know I can type in every block I want in JSON or something like that, but there gotta be a better way than that right?